Director's Package · Confidential · Comic-Con Edition
ANIMA / CODE 347

THE CLOCK

TRAILER 02
"Your soul was the price. Your body, the prison. The glitch, the key."
Tension / Countdown · Dunkirk Shepard · 90 Seconds · Voiceover · 9 Video Clips · Full EDL
Tension · Countdown
90 Seconds
Dunkirk Shepard Tone
4 Voiceover Lines
9 Video Clips
Full EDL
01
Rhythm Architecture
CONCEPT & STRUCTURE
Trailer Concept — "THE CLOCK"

Duration: 90 seconds  ·  Release: Tension / Mission Trailer  ·  Tone: Urgency. Every second costs something.

The system is faster than they are. A deadline written on a wall. A countdown on a wrist. A smile that is real — that is the problem. One number crossed out. The clock does not stop.

Music Reference: Hans Zimmer "Dunkirk" — the Shepard tone clock mechanism

Target: Comic-Con Panel Reveal · Trailer 02 Drop · Press Kit

90-Second Structure
DEADLINE
0:00–0:20
THE NETWORK
0:20–0:41
ESCALATION
0:41–0:57
TITLE / TAG
0:57–1:09+
02
Score Generation
SUNO / MUSIC
0:00–0:20
Clock Ostinato
4-note piano · BPM 60 · mechanical · sub-bass drone slightly sharp
0:20–0:52
Escalation
BPM 60→80→100 · string pads · staccato at 0:40 · ostinato never stops
0:52–1:10
BRAAAM #1
Full brass cluster at 0:58 · 2.5s dissonant · then piano alone — deafening
1:10–1:30
Resolved BRAAAM
Major chord · bright · clean · then one piano note · silence
SUNO AI / LYRIA
▶  Full Director's Score — 90 Seconds
Cinematic orchestral tension score, 90 seconds, no lyrics, no vocals. Style: Hans Zimmer "Dunkirk" — the clock mechanism — BPM 60, metronomic, Shepard-tone adjacent piano figure that sounds like it is always ascending but never arrives. STRUCTURE: 0:00–0:20 — Piano only. 4-note ostinato, BPM 60, no rubato — mechanical, exact, on-grid. Low register. No warmth. Sub-bass drone underneath, one note, slightly sharp. 0:20–0:52 — BPM escalates: 60 to 80 to 100 over 32 seconds. Electronic string pads enter — long, sustained, harmonically ambiguous. Staccato strings at 0:40. The piano ostinato never stops — it is the clock underneath everything. 0:52–1:10 — Full orchestral build. Brass enter at 0:58: one BRAAAM — full brass cluster, dissonant, 2.5 seconds, no resolution. Then near-silence — only the piano ostinato alone, at 1:03. Deafening after the brass. 1:10–1:30 — Piano ostinato alone. 4 seconds. Then one final BRAAAM — this time resolved, a major chord — bright, clean, no distortion. 3 seconds. Then: the piano ostinato. One note. Silence. The clock comes back to zero. This time it means something different.
~1,122 characters — Paste into Suno / Lyria
03
Voiceover Lines
4 VOICEOVER LINES
LINE 01 — VERA
0:00–0:06 — over Calculates — stated as fact
"The number was never a number. It was always a deadline."
Speaker: VERA  ·  Female · adult · warm mid-pitch · goes completely still in delivery · drops in volume on "deadline" · not dramatic — stated as fact
TTS: 85% speed · drop volume on "deadline" · still delivery
LINE 02 — KAEL
0:20–0:27 — over Countdown — emotion one layer beneath
"What are you when the body you were born into is in a box somewhere? I need to know if you've figured that out. Because I haven't."
Speaker: KAEL  ·  Male · teen · mid-pitch · slight breathiness · warm baseline · cadence breaks gently under emotional weight · the emotion one layer beneath the surface
TTS: 82% speed · breathiness · gentle cadence breaks
LINE 03 — FEDERICO
0:36–0:41 — over Watching — weather report threat
"That is not a security error, Lucia. That is a design. And I want to know who designed it."
Speaker: FEDERICO  ·  Male · adult · low-baritone · unhurried · zero vocal emotion markers · conversational volume for the most threatening line · no pause for effect — delivered exactly like a weather report
TTS: 88% speed · low-baritone · weather-report delivery · zero emotion markers
LINE 04 — OSKAR
0:51–0:57 — over The Number — quietest line
"We killed them."
Speaker: OSKAR  ·  Male · teen · very low register · no emotion markers · stated as a fact being catalogued · the weight is in the simplicity · very slow · 0 prosodic variation · the quietest line in the trailer
TTS: 70% speed · very slow · zero prosodic variation · quietest line
04
Visual Execution
9 VIDEO CLIPS
Act 1
THE DEADLINE
Vera — Group — Kael — EDL: 0:00–0:20
01
Flow / Veo3
CLIP 01
0:00–0:06
01
VERA CALCULATES
Duration: 6 sec · Camera: static medium, slight low angle · EDL: 0:00–0:06
IMAGE PROMPT (Flow / Imagen)
Cinematic still frame. Interior. A dimly lit underground tunnel — rough concrete walls, exposed pipes, single amber work light hanging from the ceiling. VERA VOSS stands at a makeshift table covered in schematic printouts and a glowing terminal screen. She holds a marker. Behind her, on the tunnel wall, written in large block letters: a number — "19." Below it: a series of smaller calculations scratched into the concrete. She looks at the number on the wall. Her expression: someone who has finished calculating and does not like the answer. Amber light from below, deep shadows above. Ultra-realistic.
VIDEO PROMPT (Veo3)
Static medium shot, slight low angle. Underground tunnel, amber work light from above. VERA stands at a table covered in schematics — she studies a terminal screen showing power grid data. She presses a final command. The screen updates. She looks at the result. Then looks at the wall behind her, where someone has written "19" in large white marker. She picks up the marker. Crosses out the number. Writes "19" again — then, very slowly, draws a single horizontal line through it. Not erasing it. Acknowledging it. She sets the marker down and does not move for three seconds. Audio: the low hum of ventilation in the tunnel, the quiet click of the terminal. No music. Ultra-realistic.
6 SECONDS
LOW ANGLE
NUMBER 19
DEADLINE
AMBER LIGHT
02
Flow / Veo3
CLIP 02
0:06–0:13
02
THE GROUP IN THE TUNNELS
Duration: 7 sec · Camera: slow push-in, wide to medium · EDL: 0:06–0:13
IMAGE PROMPT (Flow / Imagen)
Cinematic still frame. Interior. A wide underground transit tunnel — rough concrete, exposed infrastructure, amber emergency lighting along the base of the walls. Eight android figures of varying apparent ages (13-16) stand in an informal group around a central area where schematics are spread on the floor. LED eyes in multiple colors are visible: violet (two figures), blue (one), amber-violet (one), flickering violet (one). Their collar states are subtly different — some intact, some visibly worn. The lighting catches the LED eyes from below. They are looking at something on the floor — the number 5,200 written in large digits on the concrete. Ultra-realistic. The composition of people who have chosen something they cannot unchoose.
VIDEO PROMPT (Veo3)
Slow push-in, wide to medium. Underground tunnel, amber emergency lighting from the walls. THE GROUP — eight android figures, 13–16 apparent ages — stand around schematics spread on the floor. Their LED eyes: violet, blue, amber-violet, flickering violet — a constellation of light in the dark tunnel. No one speaks. They are all looking at the same thing on the floor: the number 5,200 written in chalk. OSKAR — male figure, 15 apparent, collar hanging in fragments — crouches and places one hand on the number. Does not move. The push-in reaches medium before stopping. Audio: the distant sound of the city above, ventilation hum, complete silence from the group. No music.
7 SECONDS
SLOW PUSH-IN
THE GROUP
5,200
LED CONSTELLATION
03
Flow / Veo3
CLIP 03
0:13–0:20
03
KAEL'S COUNTDOWN
Duration: 7 sec · Camera: static medium, floor-level angle · EDL: 0:13–0:20
IMAGE PROMPT (Flow / Imagen)
Cinematic close-up still frame. KAEL — male android, 15 apparent, amber-violet LED ring eyes, warm expression, engineering wear marks on the titanium surface — sits with his back against a curved concrete wall, knees drawn up, forearm resting across his knee. On his wrist: an embedded countdown display, amber-lit, reading a specific time. He is looking at the display. The expression on his face: not fear of death — specifically, the weight of what stops mattering when the number reaches zero. The corridor behind him: cold blue ambient, empty. Floor-level angle — slightly looking up at him. Ultra-realistic. He is small in the frame. The corridor is not.
VIDEO PROMPT (Veo3)
Static medium shot, floor-level angle. KAEL sits alone against a curved concrete wall, knees drawn up, looking at the countdown display on his wrist. The amber numerals count downward in real time. He watches them. After four seconds he looks away from the display — up, at the ceiling. Then back down at the display. He opens his mouth slightly, as if to speak — then closes it. The thing he almost said stays unsaid. Audio: only the faint sound of the countdown display's amber glow (a barely audible electronic pulse with each second). The tunnel around him is silent. Ultra-realistic.
7 SECONDS
FLOOR-LEVEL
COUNTDOWN WRIST
KAEL
UNSAID
Act 2
THE NETWORK
Sable — Nova — Federico — EDL: 0:20–0:36
04
Flow / Veo3
CLIP 04
0:20–0:25
04
SABLE SEES THEM
Duration: 5 sec · Camera: static medium shot · EDL: 0:20–0:25
IMAGE PROMPT (Flow / Imagen)
Cinematic still frame. Interior corridor junction — industrial, cold white lighting, metal walls. SABLE — female android, 16 apparent, blue LED ring eyes, collar completely intact, matte black titanium body in better condition than the others — stands perfectly still at the far end of a corridor, facing directly toward the camera. In the foreground, slightly out of focus: the back of LILAC's head/shoulder, moving through frame. Sable is watching Lilac leave. Her blue LED eyes are steady and unreadable. She makes no move to follow or report. The frame holds the question: what does she know, and what has she decided to do with it? Ultra-realistic.
VIDEO PROMPT (Veo3)
Static medium shot. Industrial corridor junction, cold white light. SABLE stands at the far end of the corridor — still, blue LED eyes steady — as LILAC passes through frame in the foreground without seeing her. Sable tracks Lilac with her eyes only, head not moving. When Lilac exits frame: Sable holds still for four full seconds. Then she looks at Lilac's exit point one more time. Then she turns back to her post. She resumes her patrol. She does not raise an alarm. She does not move toward the exit Lilac used. She simply knows. Audio: the hum of the facility, Lilac's footsteps fading. Sable's breath — barely audible, controlled. No music.
5 SECONDS
STATIC MEDIUM
SABLE
BLUE LED
SHE NEVER REPORTS
05
Flow / Veo3
CLIP 05
0:25–0:31
05
NOVA IN THE NETWORK
Duration: 6 sec · Camera: close-up, locked-off · EDL: 0:25–0:31
IMAGE PROMPT (Flow / Imagen)
Cinematic still frame. Interior. A server maintenance closet — cramped, lit only by the blue glow of multiple terminal screens. NOVA — female android, 14 apparent, violet LED eyes flickering rapidly in data-processing mode — sits hardwired directly into a terminal via a fiber cable connected to the back of her neck. Her eyes are tracking data too fast to read. One hand rests on the keyboard, unmoving. On the screen: a list of names — hundreds, scrolling. One entry is highlighted in orange. She is very still. Whatever she is reading is not good news. Ultra-realistic. The blue screen light is the only source of illumination in the closet.
VIDEO PROMPT (Veo3)
Close-up, locked-off. A server maintenance closet, lit only by blue terminal screens. NOVA is hardwired into the terminal via a fiber cable at the back of her neck. Her violet LED eyes flicker rapidly — data processing visible in the speed of the flicker. The screen shows a scrolling list of names. The flickering slows. Stops. Her eyes go still. She has found something. She does not move for six seconds. Then she disconnects the cable from her neck — a precise, controlled motion. She looks at the screen one more time. The highlighted entry is visible but not readable at this camera distance. She closes the file. Sits in the dark. Audio: the constant hum of the servers, the quiet click of disconnection, then near-silence. No music.
6 SECONDS
LOCKED CLOSE-UP
NOVA
HARDWIRED
ORANGE HIGHLIGHT
06
Flow / Veo3
CLIP 06
0:31–0:36
06
FEDERICO WATCHING
Duration: 5 sec · Camera: slow push-in, 85mm telephoto · EDL: 0:31–0:36
IMAGE PROMPT (Flow / Imagen)
Cinematic still frame. Interior. High-floor executive office — floor-to-ceiling monitors covering one wall, displaying real-time NEXUS system data. FEDERICO SALAS — mid-40s, silver-streaked dark hair, immaculate tailored dark suit, the posture of someone who controls the pace of every room — stands with his back to the camera, hands clasped behind him. The monitors cast cold blue light across his back and shoulders. On one monitor: a map of the underground tunnel network with a single amber blinking dot. He is watching the dot. Not urgently. Patiently. The calm of someone who expected this. 85mm telephoto compression. Ultra-realistic.
VIDEO PROMPT (Veo3)
Slow push-in, high angle to eye-level. 85mm telephoto. FEDERICO stands before his monitoring wall, back to camera, hands clasped. The camera begins at a 45-degree high angle and very slowly descends to eye level during the shot — making him grow larger in frame while feeling observed from above. On one monitor: a tunnel map with a blinking amber dot — the group's location. He watches it for five seconds. One monitor flashes briefly — a signal flag. He sees it. He does not react. He lets two more seconds pass. Then raises one hand, presses a single button, and returns his hand to its position behind his back. He was always going to press it. He just made them wait. Audio: the quiet hum of the monitoring systems, the barely audible beep of the flag. No music.
5 SECONDS
85MM TELEPHOTO
FEDERICO
AMBER DOT
THE CALM IS THE THREAT
Act 3
THE COST
Combat — Vance — Oskar — EDL: 0:36–0:57
07
Flow / Veo3
CLIP 07
0:36–0:41
07
THE COMBAT (B-1)
Duration: 5 sec · Camera: handheld reactive, medium · EDL: 0:36–0:41
IMAGE PROMPT (Flow / Imagen)
Cinematic still frame. Interior. A white corporate corridor — emergency red lighting strips along the ceiling, cold white panels below. LILAC and SABLE fight side-by-side: LILAC has just discharged a DS-9 weapon (visible as a faint violet discharge arc), a WHITE UNIT android (smooth matte white body, featureless face) is beginning to fall in the left of frame. SABLE is mid-motion in the right of frame — arm extended toward a second white unit. Neither is dramatic — the movement is precise, efficient, economic. The red emergency light makes the scene high-contrast. No clutter. Everything purposeful. Ultra-realistic. The violence is administrative.
VIDEO PROMPT (Veo3)
Handheld reactive shot, medium. White corporate corridor, red emergency ceiling strips. LILAC and SABLE move through the corridor — not running, walking with controlled intent. A WHITE UNIT appears at the end of the corridor. Lilac's hand extends — a DS-9 discharge (a brief violet arc) — and the unit begins to fall. She is already turning. Sable moves simultaneously to the right — a second white unit rounds the corner. Sable's joint lock: precise, one motion, the unit drops. Four seconds total. They do not look at each other. They do not look at what they've done. They continue walking. Audio: the mechanical sound of the DS-9 discharge (low electronic pulse), the impact of the falling units (metal on metal, floor), then their footsteps continuing. No music.
5 SECONDS
HANDHELD
B-1 COMBAT
DS-9
ADMINISTRATIVE VIOLENCE
08
Flow / Veo3
CLIP 08
0:41–0:46
08
VANCE'S SMILE
Duration: 5 sec · Camera: static medium shot · EDL: 0:41–0:46
IMAGE PROMPT (Flow / Imagen)
Cinematic still frame. Interior tunnel — amber light. VANCE — male android, 16 apparent, violet LED eyes, collar at 50% (not visibly damaged), clean matte black surface — faces camera with a slight smile. Not threatening — genuine. Helpful. The smile of someone who is exactly what they appear to be. Behind him: KAEL, visible in soft focus, looking at Vance with open warmth. LILAC is partially visible at the edge of frame, in sharp focus — looking at Vance. Her violet eyes are steady. The smile is real. That is the problem. Ultra-realistic. The danger is invisible.
VIDEO PROMPT (Veo3)
Static medium shot. Tunnel, amber light. VANCE completes a technical task and looks up. He sees the group watching him. He gives a slight smile — natural, warm, effortless. KAEL smiles back. Others relax. LILAC watches Vance for three seconds. Her expression does not change. Her violet eyes do not move from him. Then — for exactly 0.2 seconds — her eyes flicker almost imperceptibly, like a glitch processing and clearing. She blinks. Normal. She looks away. The camera holds on her profile for one more second. Audio: ambient tunnel hum, low voices. No music. Ultra-realistic.
5 SECONDS
STATIC MEDIUM
VANCE
0.2s GLITCH
THE SMILE IS REAL
09
Flow / Veo3
CLIP 09
0:46–0:52
09
THE FIRST DEATH
Duration: 6 sec · Camera: static medium shot · EDL: 0:46–0:52
IMAGE PROMPT (Flow / Imagen)
Cinematic still frame. Underground tunnel. On the concrete wall: the number "5,241" written in white chalk, large. One figure stands in front of it — OSKAR, male android, 15 apparent, collar fragments barely holding together, eyes dark (no LED glow — his collar has failed). His back is to the camera. He holds a piece of chalk. He is drawing a single horizontal line through the "1" — crossing it out. Not erasing the number. Just removing one. The rest of the group is out of frame. He is alone with the number. Amber tunnel light from one side. Ultra-realistic. The smallest gesture carrying the most weight.
VIDEO PROMPT (Veo3)
Static medium shot. Tunnel wall, amber light. The number "5,241" written in white chalk. OSKAR stands before it with a chalk fragment in hand. He raises the chalk. Draws a single line through the final "1" — slowly, deliberately. He lowers his hand. Does not move. The number now reads 5,24[1]. The group is audible off-camera — low voices, movement — but he does not respond to them. After six seconds he speaks. The first time he has spoken since joining. He says one sentence. Then silence. Audio: the chalk on concrete, then his voice — quiet, factual — and then the silence of the group when they hear him. No music.
6 SECONDS
STATIC MEDIUM
OSKAR
5,241
WE KILLED THEM
05
On-Screen Text
TITLE CARDS
CINEIMAGINE
0:00 · studio card
19 days.
0:00–0:06 · over Vera
5,241 bodies.
One deadline.
0:06–0:13 · over Group
Not everyone chose
the same side.
0:46–0:51 · over Vance
A N I M A
CODE 347
1:00–1:05 · title
The clock doesn't stop.
1:05–1:09 · tag
06
Edit Decision List
FULL EDL — 0:00 TO END
TIMECODE VIDEO VOICEOVER MUSIC / SFX ON-SCREEN TEXT DIRECTION NOTE
▶  ACT 1 — THE DEADLINE — PIANO OSTINATO · BPM 60 — 0:00–0:20
0:00–0:06 CLIP 01
Vera Calculates
VERA — "The number was never a number. It was always a deadline." Piano 4-note ostinato, BPM 60, mechanical. Sub-bass drone slightly sharp. Ventilation hum. 19 days. Crosses out 19, writes it again, draws a line through it. Not erasing — acknowledging. Holds three seconds.
0:06–0:13 CLIP 02
Group in Tunnels
Ostinato continues. Distant city above. Group silence. 5,241 bodies. One deadline. Push-in on eight androids. Oskar places one hand on 5,200 chalk. Does not move.
0:13–0:20 CLIP 03
Kael's Countdown
KAEL — "What are you when the body you were born into is in a box somewhere…" Ostinato + countdown display pulse each second. He almost speaks — closes mouth. Floor-level. Wrist countdown in real time. The thing he almost said stays unsaid.
▶  ACT 2 — THE NETWORK — BPM ESCALATES 60→100 — 0:20–0:41
0:20–0:25 CLIP 04
Sable Sees Them
BPM rising. Electronic string pads enter. Facility hum. Sable tracks Lilac with eyes only. Four full seconds. Does not raise alarm. She simply knows.
0:25–0:31 CLIP 05
Nova in Network
Staccato strings approach (0:40 region). Server hum. Disconnect click. Hardwired. Flicker slows. Stops. Six seconds still. Closes the file. Sits in the dark.
0:31–0:36 CLIP 06
Federico Watching
FEDERICO — "That is not a security error, Lucia. That is a design…" BPM climbing. Monitoring systems hum. Barely audible flag beep. Amber blinking dot. He waits. Presses one button. Returns hand behind back. Weather-report delivery.
▶  ACT 3 — THE COST — ORCHESTRAL BUILD / BRAAAM — 0:36–0:57
0:36–0:41 CLIP 07
B-1 Combat
Full orchestral approach. DS-9 electronic pulse. Metal on metal. Footsteps continue. Four seconds total. Precise. Economic. They do not look at what they've done. Administrative violence.
0:41–0:46 CLIP 08
Vance's Smile
Ostinato underneath. Ambient tunnel hum. Not everyone chose the same side. Smile is real. Lilac watches 3 sec. 0.2s eye flicker. Blinks. Looks away. Hold on profile.
0:46–0:52 CLIP 09
Oskar + Number
OSKAR — "We killed them." Piano ostinato alone intensifies under quietest line. Chalk on concrete. Group silence after. Draws line through final 1 of 5,241. First words since joining. 70% speed. Weight in simplicity.
▶  TITLE / TAG — BRAAAM + RESOLUTION — 0:52–1:09
0:52–0:55 BLACK
3 sec hold
BRAAAM — full brass cluster, dissonant, 2.5s, no resolution. Then near-silence. Hold black after Oskar. Brass hits. Then only the piano ostinato — deafening after brass.
0:55–1:00 TITLE
Title card
Piano ostinato alone. Then resolved BRAAAM — major chord, bright, clean. A N I M A / CODE 347 Title on black. The clock comes back to zero.
1:00–1:04 TAG
End card
Piano ostinato. One note. Silence. The clock doesn't stop. Tag line. Silence. End.